Night Child Terminology

  • Amāru: the final test to see if a Night Child has control of their Beast and is ready to face the world.
  • Beast: the bloodlust which initially overwhelms a new night child and must be carefully controlled the the rest of their lives.
  • Crux: the crucial moment at the end of a Night Child’s amāru, or test, when they must choose to resist their Beast even when half-starved and presented with tasty humans full of blood.
  • Dust, go to dust: conscious disintegration of the vampire’s form into what seems to be motes of dust. In this form, they can travel through barriers and over great distances, and cannot affect or be affected by the physical world.
  • Ease: Notte’s term for hypnosis, an ability all Night Children have. Eye-contact is usually required.
  • First-Born: those Night Children Notte made himself, making them first-generation. Currently, the surviving number is nine:
    • Ravena (circa15,000 BC)
    • Sipho (circa 1500 BC)
    • Tahir (circa 1000 BC)
    • Adeola (circa 200BC)
    • Yu (circa 200 AD)
    • Elise (circa 500 AD)
    • Roderick (circa 1000 AD)
    • Terrance (circa 1450 AD)
    • Marshall (circa 1740 AD).
  • Knife, Sword: the chosen assassin/executioner of the family line. This is a very taxing position and only given to one person at a time.
  • Made, Make: the process of becoming a vampire.
  • Patron: a human who donates blood to Notte’s family by choice, usually compensated very well.
  • Skein: The magical connection between all Night Children, linking them inevitably back to Notte himself. He can feel all of them, all the time, and the eldest can feel each other.
  • Votary: a human who wants to join Notte’s family and is in the process of application (which can take a while).
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