Fun fact: “shape-shifting” as a term did not exist until very recently, mostly thanks to popular culture. Before then, each group of shape-changing folks simply went by their titles (e.g. Selkie, WulverShape-shifting members of the Guardians, these peaceful creatures originated in the British Isles, and transform from wolf to man. More, etc.).
Let it never be said that those among the MythosThe Mythos refers to six of the Seven Peoples of the Earth, i.e. the Sun and the Darkness, the Guardians... More are not affected by the Ever-DyingThe Ever-Dying are humans, so-called because – from the viewpoint of magical beings – they’re dying from the moment they’re... More.
Shape-shifting usually applies to animal-humanoid transformation, and comes in three flavors:
- Made shape-shifters. These are beings who are cursed or spelled with the ability to transform into something else.
- Born shape-shifters. These are broken into two categories:
There are various shape-shifting group among most of the Seven PeoplesThe Seven Peoples of the Earth are the seven identifying categories applied to most sentient beings in the world. More, and their cultures tend to be built around their abilities. For the record, that can happen. Shape-shifting KinKin, for the most part, refers to human wizards – that is, humans with something else in them allowing them to do... More rarely retain the ability to transform past the second or third generation.