Fun fact: “shape-shifting” as a term did not exist until very recently, mostly thanks to popular culture. Before then, each group of shape-changing folks simply went by their titles (e.g. Selkie, Shape-shifting members of the Guardians, these peaceful creatures originated in the British Isles, and transform from wolf to man. More, etc.).
Let it never be said that those among the The Mythos refers to six of the Seven Peoples of the Earth, i.e. the Sun and the Darkness, the Guardians... More are not affected by the The Ever-Dying are humans, so-called because – from the viewpoint of magical beings – they’re dying from the moment they’re... More.
Shape-shifting usually applies to animal-humanoid transformation, and comes in three flavors:
- Made shape-shifters. These are beings who are cursed or spelled with the ability to transform into something else.
- Born shape-shifters. These are broken into two categories:
- Removable skin. Selkies and Sinaa fall into this category.
- Non-removable skin. Wulvers and A shape-shifter being from Kenya, the Zimwi are people of the Darkness who transform from humanoid to lion-like creatures. More fall into this category.
There are various shape-shifting group among most of the The Seven Peoples of the Earth are the seven identifying categories applied to most sentient beings in the world. More, and their cultures tend to be built around their abilities. For the record, that can happen. Shape-shifting Kin, for the most part, refers to human wizards – that is, humans with something else in them allowing them to do... More rarely retain the ability to transform past the second or third generation.